What I learned
Product Principles
The biggest thing I've learned building Sway is ruthless focus on the problem: if a feature doesn't solve it, it doesn't belong in the MVP. The clearest example was a nature journal idea I wanted to build, until my friend pointed out it didn't actually serve the real goal of getting people outside consistently each week, so I cut it. That same discipline showed up when I chose a single daily observation prompt over streak-based engagement, and again in my onboarding research, where studying Snapchat, Duolingo, and Peach taught me how much to ask of a user before they've felt any value, which shaped Sway's onboarding flow that skips account creation and leads with value instead.